Delivering the best gaming experience with our customized OpenGL development services.
Hidden Brains is your end-to-end OpenGL game programming partner offering full-scale design and development services for different types of games right from conceptualization, graphic design, UI design, coding, scripting, testing and deployment. Our developers leverage OpenGL API for defining 2-D and 3-D graphic images by eliminating the need to rewrite graphics part for individual operating systems and graphic hardware. We build games that offer highly immersive gaming experience.
Transforming your gaming ideas into a reality with OpenGL game development services:
We have the expertise in building different genres of game
Get a graphic-rich, high definition game with intense clarity that offers immersive gameplay and superior user experience.
We specialize in use the latest technology to design 2D as well as 3D interfaces for building high quality games.
We build brain teasing and other puzzle games to provide students with interactive and fun-based learning.
Our racing and shooting games are built for optimal performance so that players get a glitch-free, seamless experience.
Our games are either single player or multiplayer, as per the requirements and specifications of the client.
Superior Gaming Experience
We have contributed to OpenGL projects of GLSL, Mesa 3D Graphics library, apitrace, VOGL, LunarGLASS and LunarGoo.
Our game developers and designers have extensive OpenGL experience, including working with the Mesa library to build 3D games.
We help to keep up with the latest API specifications, refactoring for maintainability and exploring new capabilities to resolve your driver issues.
We help to get the most out of your graphics by tuning to parameters including balancing performance and power enhancements.
I felt Hidden Brains was very professional and understood the issues I needed resolving. They have very up-to-date knowledge of the latest tech and ways of doing things. Lots of understandable quotes which allowed me to hone the development to a very usable product; they were very patient while I decided what I wanted.
Mr. Rupert S.